✦ ── Music ── ✦

A collection of 250+ songs I have made
Last Updated: Jan 28, 2026

Disclaimer:
If you would like to include audio found on this page in a project you are working on, please DM me on discord or send me a email. I will gladly give specific permissions and raw audio files. Otherwise, downloading or redistributing anything found on this page is prohibited! (unless the description for a particular audio file states otherwise)

I am also open to commissions for instrumentals, original soundtracks, sound effects, mixing, mastering, or custom game audio implementation. Send me a DM!

Projects


Fractured Dreams is a very personal audiovisual experience that was created on and off over the course of 3 years from 2022 - 2025. It was the inception of my virtual persona, and details my life in the abstracted world of my fractured dreams. The song itself is actually a merged and edited version of 3 other songs I had made previously. Each contained a fragment of the story which were then melded together. You can see the video here.

Fractured Dreams (2025)

The full song. It was created to paint the world that would later become dreamspace.


Never Remember (2022)

Never Remember Old

The core sound of FD. It was a surreal melding of sound - an exparement in texture, subtle detail, and merging sound effects with music. It all culminates in the final vision that incorporates many of my past works, flashing before my eyes.


Can't Forget (2023)

Theme of the phantasm monster Liara encounters in the void.


Enough Time (2022)

Also known as "Glass House," this is the third part of the story. A soft melody plays the instrumental to a vocal synth that "sings," with the lyrics being subtitles in the video.

Singles / Experiments


Bleed Ink

A surreal ambient track supporting a poem that I hold very close to my heart. I plan to make a video for this song eventually.


Forgotten Lives

Forgotten Lives Instrum.

Me reading a modified version of a short story, with a slow surreal track as an instrumental. The story was written by my friend Gil Berry. It's one of my favorite short pieces of literature.


Master of my Fate

Old Ver.

An intense electronic song with many different sections, rhythms, and melodic ideas. It goes back to the style I used to make so often, while using the composition and sound design techniques I had learned since then. I just had fun and kept adding parts to it, but couldn't figure out how to end it well haha. Overall though I think it turned out pretty wicked!


And Another Day Passes

The shop theme for INDREAMS, inspired by the "Rainworld" and "Milk Inside a Bag of Milk" soundtracks.


Overwhelming

A short track I created for All Nighter Volume 10, a 24 hour music production competition. The sound was inspired by this piece of "Omori" fanart. I had actually stayed up all night working on this with a friend of mine. However, just one hour before the deadline, the project combining and mixing our parts together corrupted. I was very sad, but I still have this track from my part that I had made in the first 5ish hours.


Rearrange My Thoughts

A surreal dissociative track, with accelerating arpeggios and strange spaces. Inspired by both the "Milk Inside a Bag of Milk" soundtrack, as well as the soundtrack for the move "Oppenheimer"


Ache In My Bones

Original

The boss theme for INDREAMS. I took a breakcore song I had gotten stuck making previously, slowed it down, and mashed it up into this. Which I am much happier with!


Constellation Theme

This is a droning ambient track I created for my stream overlay. It serves as a background track while looking at the stars and constellations in dreamspace. There is a hidden poem I left within the song.


Bubbles March!

A silly progressive song I made for a 48h game jam game that was unfortunately never finished. You were building an army of bubbles in order to get bigger, better bubbles. As your army grew, new layers would be added to the music. If it shrunk they would be taken away. This track is just adding a new layer each loop in the order they would have been played in-game.


'Till the End of Time Edit

A disturbing edit of "Till the End of Time" (1945) By Perry Como. Using a Rotor cabinet and multiple audio stretching techniques to build an unrecognizable eerie ambiance form the originally lighthearted song. I always imagined it being the sound of some demon slowing time to a halt, trapping you forever. I was actually very paranoid after making it and had to go to sleep early that night. I still mildly hate listening to it.


My Mind Stays Mine

⚠️ LOUD ⚠️
A brutal short distorted lyrical track, using what I had learned from other distortion experiments. One of my only lyrical tracks - I cannot sing well - but I wanted to make do with what I had, and save the rest in processing. I have such a beautiful vision for the MV that I plan on making for this, I cant wait until I find the time to bring that fragment to life.

LYRICS:
It drives me insane.
Gotta play the game,
do it for the money not the pain.
Making more made shit, all it does is drain.
Paint my skin red, I wont give up till I drop [dead]

Speak your static, fake your script
You say "Stubborn bitch get a grip"
Burn your sins in your hell-made trends
My mind stays mine till the bitter end!


Distorted Death

⚠️ LOUD ⚠️
Another intense experiment with distortion. I challenged myself to not use sidechaining, and instead I would just make the kick extremely loud (in the +40-50db range) and just have a bitcrusher on the main bus before any limiting. It doesn't really stand as a song on it's own but I had fun trying this new technique! I have used what I had learned in other songs though.

The song itself is roughly inspired by hardcore songs from T+pazolite and Camellia, while bringing this weird mixing technique to that genre. The part from 1:55 - 2:33 definitely shows it off the best!


Harsh Noise

⚠️ LOUD ⚠️
I experimented with creating harsh noise, by editing "Ache in my Bones"